Posts tagged: soundtrack music
Chatting with Chris Christodoulou is fun for several reasons: his music kicks ass; he’s worked on unique and innovative projects including Risk of Rain and The Sea Will Claim Everything; and the guy has opinions to spare about the state of game music.
Laced Records 2019 release round-up
2019 has been a HUGE year for Laced Records, seeing OST releases for the Resident Evil series, Devil May Cry 5, Bloodborne, Wolfenstein, Mega Man, Warhammer, Borderlands, Gears 5, Shadow of the Tomb Raider and more.
20+ funkalicious music tracks from video games
We got our groove on and slapped together some of the finest, funkiest tunes ever to grace a video game.
By Thomas Quillfeldt
What is Post-chiptune?
We briefly ponder whether a strand of music found in video games, particularly soundtracks from the ‘golden age of indie’, deserves its own subgenre.
PlayStation’s UK music team on the cinematic grime of Blood & Truth’s London
Laced With Wax chats to the composition duo behind PSVR shooter Blood & Truth about being experimental pioneers in music for VR, how orchestral grime was the obvious fit for a blockbuster action story set in London, and their hopes for the future of audio on the next-gen PlayStation. By Thomas...
Recipe: How to cook up a peaceful JRPG village theme
We wanted to serve up some simple, quick, and digestible musical recipes for video game music staples. This time, we take a look at what goes into creating the serene atmosphere of the typical sleepy village in Japanese role-playing games.
Meet the chiptune lover who listened to 250k+ video game music tracks (so you don’t have to)
We chat to Diggin in the Carts’ Nick Dwyer — documentarian, radio and TV presenter, promoter, DJ, tastemaker, and probably the world’s foremost expert on classic Japanese video game chiptune. By Thomas Quillfeldt
Interview: Fallout composer Inon Zur on creating ‘other-world music’
We chatted to Inon Zur — composer for Fallout 3, Dragon Age: Origins, and many more — about his new solo work, how video game composition has changed over 20+ years, and what the far future of game music might look like. By Thomas Quillfeldt
Taking the pith: Game journalists describe their favourite soundtracks in as few words as possible
We asked some leading game journos to describe their favourite video game scores — whilst being as economical with their words as possible. By Thomas Quillfeldt
VGM Subgenres: The anxious calm of Resident Evil save room music
To celebrate Resident Evil music coming to vinyl, we explore the anxiety-inducing — yet strangely soothing — save room themes; tracks so distinct and well-loved that they, along with similar cues from other games, constitute their own musical subgenre. By Thomas Quillfeldt
Interview: How PES 2019 found its music mojo
We spoke to music supervisor Lauren Wilson of sync agency Record-Play about using licensed music to push Pro Evolution Soccer forward.
Interview: Composer James Hannigan on RuneScape’s orchestral renaissance
Veteran video game composer James Hannigan talks us through his orchestral music for RuneScape, reimagining classics like “Harmony”, recording the Philharmonia at Abbey Road Studios, and hearing his work on vinyl.
Laced Records' 2018 release round-up
A round-up of Laced Records' 2018 vinyl, CD, and digital video game music releases, including DOOM, Dead Cells, RuneScape, and Warhammer 40,000 titles.
Snowy video game music from the last 30 years
We pulled together some of the most evocative snow- and winter-themed video game music from across the last 30 years of consoles, computers, and handhelds.
12 nigh-on-unlistenable soundtrack cues to freak you out this Halloween
Punish your brain with our selection of some of the nastiest, most disturbing cacophonies from anime, film, and video game soundtracks. You’re welcome!